Friday, December 9, 2011

IndieMetaverse Events 12/9/2011

9AM ET - Overview of Sculptris and Wings3D with Chris Hart ReactionGrid CTO/Co-Founder.
Sculptris and Wings3D are two free tools that are relatively simple to use and can be quite useful to have alongside your regular Jibe tool arsenal.

Simple rocks in Sculptris
Sculptris is a free application from the creators of ZBrush, and offers simple clay modelling of 3d shapes. With little effort, you can create some great organic shapes for enhancing your Jibe worlds.

Mesh editing in Wings3D
Wings3D is another free application for creating and editing meshes. It has a wide range of supported formats for import and export, though it has no support for textures. As such, it's a good tool for creating simplified meshes of existing objects for use as a collision mesh. Regular mesh colliders can be a little intensive if the mesh in question is particularly complex, so I'll show how to create a simple collider mesh for an existing model.

View this using our shared desktop link or video stream .

9:30AM ET - Join RG CEO/Co-Founder Kyle G for a 3D content creation demo & John "Pathfinder" Lester RG Director of Community Development & Unity3D Dev for an animation creation demo. get the photo capture to mesh app and follow along on how to create 3D objects from a series of 2D photos . for the free Unity3D editor where you can install the iTween scripts from the built in store.

Samples: captured Robin's helmet with an inexpensive Sony camera.

View this using our shared desktop link or video stream .

10AM ET - Virtual World pioneer in the online counseling space Dick Dillon will talk about his journey providing services to those in need using 3D multi-user worlds.  View at .

11AM ET - Join Eric Hackathorn for a tour of his latest virtual world projects.

12PM ET - Join online 3D pro Bartek for a talk about the future of WebGL the built in browser 3D solution.

"I usually find technologies that interest me, experiment with them, publish demos I do and eventually use them in a commercial project. With WebGL it was different - my first contact with this technology was through a client project. I had to learn WebGL on the go. It took me a few months to actually start apperciating it, but once the project was over and I thought I know everything about it, I decided to write my own engine that I baptized simply J3D. After a good start, I realized I didn't know that much about WebGL after all... Since then I spent many day & nights (mostly nights) learning and creating what I believe is a good tool for other developers to start creating 3D applications in the browser. In my presentation I talk about specific challenges when working WebGL projects and how J3D addresses them. I will also take you on a short walk-through of it's features and present some demos."

View at

1PM ET - Join ReactionGrid President and Co-Founder Robin Gomboy for a demonstration of how to edit Jibe avatar skins using .

View at

2PM ET - Tools and services from Chris Collins of Tipodean. View at for inworld login or for streaming video.

3PM ET - Rick Anderson presenting about his work with virtual worlds at Rutgers University. View at or direct login here .

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