Showing posts with label augmented reality. Show all posts
Showing posts with label augmented reality. Show all posts

Friday, August 15, 2014

Keynote at e-LEOT 2014 - "Augmented Mind: The Evolution of Learning Tools from Language to Immersive Reality"

The 1st International Conference on e-Learning, e-Education and Online Training is being held September 18-20 in Bethesda, Maryland.  This conference will assess a wide range of progressive ideas for the future of e-Learning, focusing on the idea of technology as a means to education rather than an end in itself.  The conference organizers have lined up a wonderful range of interdisciplinary speakers and are planning to attract a wide group of heterogeneous scholars and practitioners.
I'll be attending the entire conference, and I'm honored to be giving the opening keynote presentation.   Here's what I'll be talking about:
nature-mind
“Augmented Mind: The Evolution of Learning Tools
from Language to Immersive Reality”
Innovative educators are constantly facing the challenge of matching pedagogical goals with complementary technological tools.  Unfortunately, given the wide range of technologies and devices that vie for consumer attention, the right choices are not always clear and are typically obscured by media hype. In this presentation, John Lester will describe how focusing on the way the human mind interacts with the world and other human beings can help identify the right tools for the right jobs.  From a mind-augmentation perspective combining constructivist and behaviorist approaches, John will explore web based tools ideal for knowledge management, augmented reality based self-animated autonomous agents, and finally the unique (and sometimes over-hyped) affordances of perceptually immersive multiuser 3d virtual worlds for collaborative learning.
My goal will be to tell an interesting story with examples and demos of technologies that I think really leverage how our minds naturally embrace the world around us.  One such technology that I'm currently exploring and that you've probably never heard of are Wiglets.
Visit Wiggle Planet to learn a lot more about Wiglets.
Visit Wiggle Planet to learn a lot more about Wiglets.
Wiglets are autonomousevolvingself-animated and self-motivated agents that can exist in both completely virtual and augmented reality environments.  They exist at a wildly creative intersection of artificial lifeart and gaming.  And perhaps best of all, you can interact with them directly through touch and gestures.
Another topic of discussion will be the affordances of multiuser 3d virtual worlds, especially how one can reduce the barrier to entry for people interested in leveraging them for educational purposes.  ReactionGrid has recently developed some new tools that integrate with the Unity3d-based Jibe platform to provide on-the-fly content editing in a simple yet powerful way.  I'll be giving a sneak preview during my presentation.
Want to easily change this web-based 3d environment on the fly without having to muck around in Unity?
Now you can. I've got some new tricks with Jibe to show you.
I'll also be discussing and giving examples of innovative uses of commonly used virtual world technologies such as Second Life, Opensimulator and the Oculus Rift.  If you plan on attending and would like to connect with me at the conference, please drop me a line on Twitter or email.  And if you're looking to interact with the organizers and other attendees and speakers, be sure to check out the e-LEOT LinkedIn Conference Group.
After my keynote I'll be updating this blog post to include my slides and links to any recordings.
Take care,
-John "Pathfinder" Lester
Chief Learning Officer, ReactionGrid

Tuesday, November 6, 2012

Speaking at "Train for Success" Panel on the Future of Virtual Worlds - Nov 8 @ noon Eastern


The Gronstedt Group hosts a weekly "Train for Success" speaking series, and this week I'll be participating in a panel discussion on the State and Future of Virtual Worlds.

The panel will be held in Second Life and starts on Thursday November 8 at noon Eastern.  You can also watch and ask questions via the live stream on the web.  

For more details, please see Facebook.  Here's a summary:
"The landscape of virtual worlds is changing. Social and game mechanics make virtual worlds more engaging. Browser-based virtual worlds make them more accessible to a wider audience. The panel will discuss the state and future of virtual worlds. Join this conversation about the emerging platforms and applications of virtual worlds in learning and business." 
Hope to see you there, and special thanks to Anders Gronstedt for inviting me to participate.

-John "Pathfinder" Lester
Chief Learning Officer, ReactionGrid

Monday, April 23, 2012

ReactionGrid's CLO John Lester presenting at Norwegian University of Science and Technology

The Department of Computer and Information Science at the Norwegian University of Science and Technology (NTNU) in Trondheim, Norway is hosting a seminar this week on "Virtual Worlds & Educational Technologies."

The seminar will be held on Wednesday April 25th from 11:00-14:00 CEST, and it's free and open to both staff and students.  Here's a summary of speakers and topics:
  • Associate prof. Judith Molka-Danielsen, Molde University College, Norway: Educational Use of Virtual Worlds: Review of Current Research and Initiatives for Forming Good Practices
  • Prof. Vladimir Uskov, Bradley University, USA: Computer Science and Computer Information Systems Curriculum Innovations
  • Prof. Catherine Fulford, University of Hawaii, Manoa, USA: Educational technology and 3D virtual worlds at the University of Hawaii, Manoa
  • Associate prof. Mikhail Morozov, Mari State Technical University, Russia: Parallel Time and Space: Capturing Learning in 3D Virtual Worlds
  • John "Pathfinder" Lester, Chief Learning Officer, ReactionGrid Inc. (distantly from Canada): Integrated Reality and Next Generation Virtual Worlds 
All of the other speakers will be attending and presenting locally, but I'll be giving my talk online starting at 13:00 CEST (that's 7:30am EDT).  Attendees in Trondheim will be watching and listening to me on a projection screen in the lecture hall.

If you'd like to watch and listen to my talk live, go to my join.me page and then join the audio conference call.  I won't be taking any questions by voice, so please use join.me's text chat.  Here's my presentation abstract:

Integrated Reality and Next Generation Virtual Worlds: Integrated Reality is the augmentation of our way of communicating and sharing knowledge through the use of all our technological tools in a complementary way. Examples of such tools include virtual worlds, augmented reality, the web and mobile devices. Next Generation virtual worlds will be tightly coupled to many other emerging technologies such as robotics and augmented reality, and will provide platforms for much broader use among teachers and learners. This presentation provides an overview of virtual world platforms, discussing their use as immersive learning environments and future possibilities for both technological and pedagogical innovation. It will include a live tour of ReactionGrid's Jibe platform.

There are many innovative research and development projects in virtual worlds and education coming out of Scandinavia (you can learn more via the Nordic Virtual Worlds Network), so I'm very excited to be a part of this seminar.  Thanks again to Ekaterina Prasolova-Førland for inviting me to participate.


UPDATE 4/25/12: Here are my slides:

-John "Pathfinder" Lester
Chief Learning Officer
ReactionGrid Inc.